Dash page and smart-serow's palette, boxed widgets, attitude and G-meter
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Ported from smart-serow's HUD: the four-colour palette with dark/bright variants
(same theme JSON format, loaded at runtime; YUKART_THEME picks one), StatBox and
StatBoxMain, WhiskeyMark and AccelGraph. The whole app takes its colours from the
palette. Dash: attitude, G-meter, RPM, GNSS speed, pedal, coolant and telltales,
each from its contracts signal; missing and stale draw in subdued.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DDwfd6Ki8UfG4hK6W5YpJz
This commit is contained in:
2026-10-13 23:25:28 +09:00
parent eae93b0697
commit b083cf31dd
9 changed files with 1270 additions and 13 deletions
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// The software dash: smart-serow's HUD layout and widgets, fed from the boundary.
// A grid of boxes (lib/widgets/stat_box.dart): the instruments and the big numbers
// in the main row, smaller readouts and telltales below. Every value names its
// signal from contracts' signals.json and nothing else (app guideline 1).
import 'package:flutter/material.dart';
import 'boundary.dart';
import 'theme/palette.dart';
import 'widgets/accel_graph.dart';
import 'widgets/stat_box.dart';
import 'widgets/whiskey_mark.dart';
/// One signal's current state, as the dash needs it.
class Reading {
const Reading(this.value, {this.dim = false});
/// The value, or null when missing or known-without-value.
final Object? value;
/// Missing or stale: drawn in subdued.
final bool dim;
static Reading of(Boundary b, String name) {
final e = b.signals[name];
if (e is! Map) return const Reading(null, dim: true);
final q = e['quality'] as String? ?? 'ok';
return Reading(e['value'], dim: q != 'ok' || e['value'] == null);
}
double? get number => value is num ? (value as num).toDouble() : null;
bool get on => value == true;
String fixed([int decimals = 0]) =>
number == null ? '—' : number!.toStringAsFixed(decimals);
}
class DashPage extends StatelessWidget {
const DashPage({super.key, required this.boundary, required this.themes});
final Boundary boundary;
final Themes themes;
@override
Widget build(BuildContext context) {
return ListenableBuilder(
listenable: Listenable.merge([boundary, themes]),
builder: (context, _) {
final p = AppTheme.of(context);
final b = boundary;
Reading r(String n) => Reading.of(b, n);
final rpm = r('engine_rpm');
final speed = r('gnss_speed_kph');
final pedal = r('accel_pedal_pct');
final coolant = r('obd_coolant_temp_c');
final lat = r('imu_accel_lat_g');
final lon = r('imu_accel_lon_g');
return Scaffold(
backgroundColor: p.background,
body: SafeArea(
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
if (b.mock)
Container(
color: p.highlight,
padding: const EdgeInsets.symmetric(vertical: 4),
child: Text(
'MOCK DATA — NOT FROM THE CAR',
textAlign: TextAlign.center,
style: TextStyle(
color: p.background,
fontWeight: FontWeight.w900,
letterSpacing: 2,
),
),
),
_DashBar(boundary: b, themes: themes),
Expanded(
child: Padding(
padding: const EdgeInsets.fromLTRB(16, 0, 16, 16),
child: Column(
children: [
// Main area: instruments and the big numbers.
Expanded(
flex: 7,
child: Row(
children: [
Expanded(
child: WhiskeyMark(
roll: r('imu_roll_deg').number,
pitch: r('imu_pitch_deg').number,
),
),
Expanded(
child: AccelGraph(
ax: lat.number,
ay: lon.number,
maxG: 0.8,
ghostTrackPeriod: const Duration(seconds: 4),
),
),
Expanded(
child: Column(
children: [
StatBoxMain(
value: rpm.fixed(),
label: 'RPM',
dim: rpm.dim,
isWarning: () => (rpm.number ?? 0) > 6000,
),
StatBoxMain(
value: speed.fixed(),
unit: 'km/h',
label: 'GNSS SPEED',
dim: speed.dim,
),
],
),
),
],
),
),
// Bottom row: smaller readouts and telltales.
Expanded(
flex: 2,
child: Row(
children: [
StatBox(
value: pedal.fixed(),
unit: '%',
label: 'PEDAL',
dim: pedal.dim,
),
StatBox(
value: coolant.fixed(),
unit: '°C',
label: 'COOLANT',
dim: coolant.dim,
isWarning: () => (coolant.number ?? 0) > 105,
),
Telltale(
label: '◀',
reading: r('indicator_left'),
),
Telltale(
label: '▶',
reading: r('indicator_right'),
),
Telltale(
label: 'BRAKE',
reading: r('brake_pedal'),
),
Telltale(
label: 'PARK',
reading: r('handbrake'),
warn: true,
),
Telltale(
label: 'LIGHTS',
reading: r('side_lights'),
),
Telltale(
label: 'DOOR',
reading: r('door_open'),
warn: true,
),
],
),
),
],
),
),
),
],
),
),
);
},
);
}
}
/// An on/off lamp in the boxed pattern: the label is the lamp. Lit in foreground
/// (highlight when [warn]), dark in subdued; missing shows as a dash.
class Telltale extends StatelessWidget {
const Telltale({
super.key,
required this.label,
required this.reading,
this.warn = false,
this.flex = 1,
});
final String label;
final Reading reading;
final bool warn;
final int flex;
@override
Widget build(BuildContext context) {
final p = AppTheme.of(context);
final missing = reading.value == null;
final lit = reading.on && !reading.dim;
final color = lit
? (warn ? p.highlight : p.foreground)
: p.subdued.withValues(alpha: missing ? 0.35 : 0.6);
return Expanded(
flex: flex,
child: LayoutBuilder(
builder: (context, c) {
final size = c.maxHeight * 0.3;
return Center(
child: Text(
missing ? '—' : label,
style: TextStyle(
fontSize: size,
fontWeight: lit ? FontWeight.w700 : FontWeight.w400,
color: color,
letterSpacing: 1,
),
),
);
},
),
);
}
}
/// The dash's own thin top line: link state, back, and the dark/bright switch.
class _DashBar extends StatelessWidget {
const _DashBar({required this.boundary, required this.themes});
final Boundary boundary;
final Themes themes;
@override
Widget build(BuildContext context) {
final p = AppTheme.of(context);
final (text, color) = switch (boundary.state) {
LinkState.up => ('LINK', p.subdued),
LinkState.connecting => ('CONNECTING', p.highlight),
LinkState.down => ('NO LINK', p.highlight),
};
return SizedBox(
height: 40,
child: Row(
children: [
IconButton(
onPressed: () => Navigator.of(context).maybePop(),
icon: Icon(Icons.arrow_back, color: p.subdued),
),
Text(text, style: TextStyle(color: color, letterSpacing: 2)),
const Spacer(),
IconButton(
tooltip: themes.isDark ? 'Bright' : 'Dark',
onPressed: themes.toggle,
icon: Icon(
themes.isDark ? Icons.light_mode : Icons.dark_mode,
color: p.subdued,
),
),
],
),
);
}
}