Palette: seven roles (accent, good, caution added; highlight renamed alarm); no hard-coded colours left
background, foreground, subdued, accent (emphasis without danger), and the state gradient good → caution → alarm; surface and onFill derived. smart-serow's four-key themes still load (highlight = alarm; the new roles fall back). Material's scheme follows: buttons in accent instead of the alarm colour. Link state, mock banner, signal tiles, raw log, checklist button and marks, camera page all take palette roles. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DDwfd6Ki8UfG4hK6W5YpJz
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@@ -7,7 +7,7 @@ import '../reading.dart';
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import '../theme/palette.dart';
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/// An on/off lamp in the boxed pattern: the label is the lamp. Lit in foreground
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/// (highlight when [warn]), dark in subdued; missing shows as a dash.
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/// (alarm when [warn]), dark in subdued; missing shows as a dash.
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class Telltale extends StatelessWidget {
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const Telltale({
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super.key,
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@@ -32,7 +32,7 @@ class Telltale extends StatelessWidget {
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final missing = reading.value == null;
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final lit = reading.on && !reading.dim;
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final color = lit
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? (warn ? p.highlight : p.foreground)
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? (warn ? p.alarm : p.foreground)
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: p.subdued.withValues(alpha: missing ? 0.35 : 0.6);
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return Expanded(
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flex: flex,
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