refactor: split lib.rs into params and editor modules

Move parameter structs, defaults, and build_settings into src/params.rs;
move the egui editor into src/editor.rs. lib.rs now holds only the plugin
shell, DSP wiring, and process(). No behavior change (16/16 tests pass).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Mikkeli Matlock
2026-06-21 14:57:18 +09:00
parent 20c5a17a61
commit 8c550da92e
4 changed files with 291 additions and 256 deletions
+83
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//! egui editor.
//!
//! Placeholder layout for now — Stage 6 replaces it with meters, gain-reduction displays, a
//! gain-curve view and draggable crossover handles. Built to stay usable meanwhile: a resizable
//! window with a vertical scroll area so every control is reachable at any window size, global
//! controls in a label|slider grid, and the four channels (low/mid/high/all) side by side.
use nih_plug::prelude::*;
use nih_plug_egui::{
create_egui_editor,
egui::{self, Vec2},
resizable_window::ResizableWindow,
widgets,
};
use std::sync::Arc;
use crate::params::{Codename206Params, CompressorParams};
use crate::Codename206;
/// Build the plugin editor over a shared handle to the params.
pub(crate) fn create(params: Arc<Codename206Params>) -> Option<Box<dyn Editor>> {
let egui_state = params.editor_state.clone();
create_egui_editor(
params.editor_state.clone(),
(),
|_, _| {},
move |egui_ctx, setter, _state| {
// One column of controls for a single compressor channel.
let band_col = |ui: &mut egui::Ui, title: &str, p: &CompressorParams| {
ui.strong(title);
ui.add(widgets::ParamSlider::for_param(&p.detection, setter));
ui.label("Threshold");
ui.add(widgets::ParamSlider::for_param(&p.threshold_db, setter));
ui.label("Ratio");
ui.add(widgets::ParamSlider::for_param(&p.ratio, setter));
ui.label("Knee");
ui.add(widgets::ParamSlider::for_param(&p.knee_db, setter));
ui.label("Attack");
ui.add(widgets::ParamSlider::for_param(&p.attack_ms, setter));
ui.label("Release");
ui.add(widgets::ParamSlider::for_param(&p.release_ms, setter));
ui.label("Makeup");
ui.add(widgets::ParamSlider::for_param(&p.makeup_db, setter));
ui.add(widgets::ParamSlider::for_param(&p.bypass, setter));
};
// Resizable window; vertical scroll so every control stays reachable even when the
// window is small. (Placeholder layout — Stage 6 will replace it.)
ResizableWindow::new("editor")
.min_size(Vec2::new(480.0, 320.0))
.show(egui_ctx, egui_state.as_ref(), |ui| {
egui::ScrollArea::vertical().show(ui, |ui| {
ui.heading(Codename206::NAME);
// Global controls stacked vertically so they never overflow sideways.
egui::Grid::new("globals").num_columns(2).show(ui, |ui| {
ui.label("Xover Lo/Mid");
ui.add(widgets::ParamSlider::for_param(&params.crossover_low_hz, setter));
ui.end_row();
ui.label("Xover Mid/Hi");
ui.add(widgets::ParamSlider::for_param(&params.crossover_high_hz, setter));
ui.end_row();
ui.label("Look-ahead");
ui.add(widgets::ParamSlider::for_param(&params.look_ahead_ms, setter));
ui.end_row();
ui.label("Ceiling");
ui.add(widgets::ParamSlider::for_param(&params.output_ceiling_db, setter));
ui.end_row();
ui.label("Lim Release");
ui.add(widgets::ParamSlider::for_param(&params.limiter_release_ms, setter));
ui.end_row();
});
ui.separator();
ui.columns(4, |cols| {
band_col(&mut cols[0], "LOW", &params.low);
band_col(&mut cols[1], "MID", &params.mid);
band_col(&mut cols[2], "HIGH", &params.high);
band_col(&mut cols[3], "ALL", &params.all);
});
});
});
},
)
}