Suffix the f32 literals rustc is phasing out, and deny future_incompatible so the next deferred hard error fails the build immediately.
This commit is contained in:
@@ -17,6 +17,14 @@ members = ["xtask"]
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# `cdylib` is the plugin binary; `lib` (rlib) lets `cargo test` link the unit tests.
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# `cdylib` is the plugin binary; `lib` (rlib) lets `cargo test` link the unit tests.
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crate-type = ["cdylib", "lib"]
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crate-type = ["cdylib", "lib"]
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# Future-incompatibility warnings are deferred hard errors: rustc is telling you
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# this code stops compiling on some later release. Denying the group turns that
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# into a build failure the day it appears, rather than 16 of them accumulating
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# unnoticed until a toolchain bump breaks the build on a day you did not choose.
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# Style and clippy lints are deliberately untouched - they stay warnings.
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[lints.rust]
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future_incompatible = { level = "deny", priority = -1 }
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[dependencies]
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[dependencies]
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# Pinned to the exact commit of the local ./nih-plug reference clone so the build
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# Pinned to the exact commit of the local ./nih-plug reference clone so the build
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# is reproducible and matches the examples we read from. Bump the `rev` together
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# is reproducible and matches the examples we read from. Bump the `rev` together
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@@ -131,7 +131,7 @@ fn handle(
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}
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}
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let col = if resp.dragged() || resp.hovered() { palette::TEXT_HOVER } else { color };
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let col = if resp.dragged() || resp.hovered() { palette::TEXT_HOVER } else { color };
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p.line_segment([pos2(x, top), pos2(x, bottom)], Stroke::new(2.0, col));
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p.line_segment([pos2(x, top), pos2(x, bottom)], Stroke::new(2.0_f32, col));
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p.text(pos2(x, bottom - 1.0), Align2::CENTER_BOTTOM, fmt_hz(hz), FontId::proportional(10.0), palette::TEXT_BRIGHT);
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p.text(pos2(x, bottom - 1.0), Align2::CENTER_BOTTOM, fmt_hz(hz), FontId::proportional(10.0), palette::TEXT_BRIGHT);
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}
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}
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@@ -52,14 +52,14 @@ pub(super) fn draw(ui: &mut egui::Ui, params: &Bari206Params, selected: usize, m
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let g6 = palette::GRID_FAINT;
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let g6 = palette::GRID_FAINT;
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let x6 = x_for(-6.0);
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let x6 = x_for(-6.0);
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let y6 = y_for(-6.0);
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let y6 = y_for(-6.0);
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p.line_segment([pos2(x6, top), pos2(x6, bottom)], Stroke::new(1.0, g6));
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p.line_segment([pos2(x6, top), pos2(x6, bottom)], Stroke::new(1.0_f32, g6));
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p.line_segment([pos2(left, y6), pos2(right, y6)], Stroke::new(1.0, g6));
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p.line_segment([pos2(left, y6), pos2(right, y6)], Stroke::new(1.0_f32, g6));
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// Unity reference (out = in), bottom-left to top-right.
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// Unity reference (out = in), bottom-left to top-right.
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p.line_segment([pos2(left, bottom), pos2(right, top)], Stroke::new(1.0, palette::GRID));
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p.line_segment([pos2(left, bottom), pos2(right, top)], Stroke::new(1.0_f32, palette::GRID));
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// Threshold marker on the input axis — shifted left by pre-gain (the comp sees in + pre).
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// Threshold marker on the input axis — shifted left by pre-gain (the comp sees in + pre).
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let tx = x_for((threshold - pre).clamp(FLOOR_DB, 0.0));
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let tx = x_for((threshold - pre).clamp(FLOOR_DB, 0.0));
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p.line_segment([pos2(tx, top), pos2(tx, bottom)], Stroke::new(1.0, palette::THRESHOLD_LINE));
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p.line_segment([pos2(tx, top), pos2(tx, bottom)], Stroke::new(1.0_f32, palette::THRESHOLD_LINE));
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// Full wet transfer: drive into the comp, then makeup. (Mix not folded in.)
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// Full wet transfer: drive into the comp, then makeup. (Mix not folded in.)
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let n = 96;
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let n = 96;
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@@ -93,7 +93,7 @@ pub(super) fn draw(ui: &mut egui::Ui, params: &Bari206Params, selected: usize, m
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));
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));
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}
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}
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p.add(egui::Shape::line(pts, Stroke::new(1.6, palette::CURVE)));
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p.add(egui::Shape::line(pts, Stroke::new(1.6_f32, palette::CURVE)));
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// Operating-point dot, on the curve at the current input.
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// Operating-point dot, on the curve at the current input.
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let driven = ext_in + pre;
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let driven = ext_in + pre;
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@@ -243,23 +243,23 @@ pub fn apply_visuals(ctx: &nih_plug_egui::egui::Context) {
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let w = &mut v.widgets;
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let w = &mut v.widgets;
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w.noninteractive.bg_fill = SURFACE_RAISED;
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w.noninteractive.bg_fill = SURFACE_RAISED;
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w.noninteractive.weak_bg_fill = SURFACE_RAISED;
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w.noninteractive.weak_bg_fill = SURFACE_RAISED;
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w.noninteractive.bg_stroke = Stroke::new(1.0, GRID_FAINT);
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w.noninteractive.bg_stroke = Stroke::new(1.0_f32, GRID_FAINT);
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w.noninteractive.fg_stroke = Stroke::new(1.0, TEXT);
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w.noninteractive.fg_stroke = Stroke::new(1.0_f32, TEXT);
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w.inactive.bg_fill = TRACK;
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w.inactive.bg_fill = TRACK;
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w.inactive.weak_bg_fill = TRACK;
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w.inactive.weak_bg_fill = TRACK;
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w.inactive.bg_stroke = Stroke::new(1.0, GRID);
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w.inactive.bg_stroke = Stroke::new(1.0_f32, GRID);
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w.inactive.fg_stroke = Stroke::new(1.0, TEXT_BRIGHT);
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w.inactive.fg_stroke = Stroke::new(1.0_f32, TEXT_BRIGHT);
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w.hovered.bg_fill = accent.edge;
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w.hovered.bg_fill = accent.edge;
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w.hovered.weak_bg_fill = accent.strip;
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w.hovered.weak_bg_fill = accent.strip;
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w.hovered.bg_stroke = Stroke::new(1.0, accent.edge);
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w.hovered.bg_stroke = Stroke::new(1.0_f32, accent.edge);
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w.hovered.fg_stroke = Stroke::new(1.0, TEXT_HOVER);
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w.hovered.fg_stroke = Stroke::new(1.0_f32, TEXT_HOVER);
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w.active.bg_fill = accent.handle;
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w.active.bg_fill = accent.handle;
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w.active.weak_bg_fill = accent.edge;
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w.active.weak_bg_fill = accent.edge;
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w.active.bg_stroke = Stroke::new(1.0, accent.handle);
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w.active.bg_stroke = Stroke::new(1.0_f32, accent.handle);
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w.active.fg_stroke = Stroke::new(1.0, TEXT_HOVER);
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w.active.fg_stroke = Stroke::new(1.0_f32, TEXT_HOVER);
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ctx.set_visuals(v);
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ctx.set_visuals(v);
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}
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}
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+2
-2
@@ -170,7 +170,7 @@ pub(super) fn draw(ui: &mut egui::Ui, meters: &Meters, state: &mut PlotState) {
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// Gridlines (dB).
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// Gridlines (dB).
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for &g in &[0.0f32, -12.0, -24.0, -48.0] {
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for &g in &[0.0f32, -12.0, -24.0, -48.0] {
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let y = y_for_db(g);
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let y = y_for_db(g);
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p.line_segment([pos2(left, y), pos2(right, y)], Stroke::new(1.0, palette::GRID_FAINT));
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p.line_segment([pos2(left, y), pos2(right, y)], Stroke::new(1.0_f32, palette::GRID_FAINT));
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p.text(
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p.text(
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pos2(left + 2.0, y),
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pos2(left + 2.0, y),
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Align2::LEFT_BOTTOM,
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Align2::LEFT_BOTTOM,
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@@ -204,7 +204,7 @@ pub(super) fn draw(ui: &mut egui::Ui, meters: &Meters, state: &mut PlotState) {
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));
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));
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}
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}
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}
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}
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p.add(egui::Shape::line(pts, Stroke::new(1.5, color)));
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p.add(egui::Shape::line(pts, Stroke::new(1.5_f32, color)));
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};
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};
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draw_series(&state.history.in_db[c], &|db| db, COLOR_IN, true);
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draw_series(&state.history.in_db[c], &|db| db, COLOR_IN, true);
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draw_series(&state.history.out_db[c], &|db| db, COLOR_OUT, true);
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draw_series(&state.history.out_db[c], &|db| db, COLOR_OUT, true);
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