chore: seeded colours
CI / Build (push) Successful in 19s

This commit is contained in:
Mikkeli Matlock
2026-09-02 16:31:16 +09:00
parent d87934c428
commit 3161aa9388
+3 -3
View File
@@ -49,9 +49,9 @@ use nih_plug_egui::egui::Color32;
// //
// Keep neighbours far enough apart to survive being dimmed — most chrome lives at low // Keep neighbours far enough apart to survive being dimmed — most chrome lives at low
// saturation, where close hues merge. Roughly 60–90 degrees apart works; below ~40 does not. // saturation, where close hues merge. Roughly 60–90 degrees apart works; below ~40 does not.
pub const HUE_LOW: f32 = 212.0; // blue pub const HUE_LOW: f32 = 233.0; // blue
pub const HUE_MID: f32 = 144.0; // green pub const HUE_MID: f32 = 20.0; // orange
pub const HUE_HIGH: f32 = 26.0; // orange pub const HUE_HIGH: f32 = 155.0; // blueish green
pub const HUE_ALL: f32 = 280.0; // violet — the aggregate, distinct from its three inputs pub const HUE_ALL: f32 = 280.0; // violet — the aggregate, distinct from its three inputs
// --- Functional colours ---------------------------------------------------- // --- Functional colours ----------------------------------------------------