561c930620
Three pairs of sung nodes have identical roster coordinates, so one circle fully eclipsed the other: 草木橋 / 滝の上こ線橋, ポン久留喜橋 / 久留喜橋, and モトツ橋 / モトツシェルター (a bridge roofed by a shelter). Editing the lyrics index's lat/lon could not fix it: the video takes positions from the roster (274-lookup.csv), joined on object. - layout.ts: nodePositions() groups nodes by exact coordinate and spreads each group COINCIDENT_SPREAD (1.5 map units, about 35 m) apart along the road's direction there, in road order, centred on the shared point. All such pairs are on-road structures, so they stay on the road (within 0.06 units) and read as a doubled dot; partial overlap is intended, full eclipse is not. Along rather than across the road, and small: at 6 units モトツシェルター landed on 福山トンネル, 90 m further on. - data.ts: RosterItem carries the roster's km, for road order and direction. - Transect.tsx: draws nodes at those positions. Verified: eslint + tsc clean on this commit's tree; close-ups at モトツ, resting and lit, show both nodes on the road in order after モトツトンネル. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PLt25nCVMsoroKALYUBu6u
135 lines
4.5 KiB
TypeScript
135 lines
4.5 KiB
TypeScript
import type { RosterItem, RoutePoint } from "./data";
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/**
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* The "Ground — true shape" projection of `274-transect.html`, in the page's
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* own units: an equirectangular plot with longitude shrunk by cos(lat), so
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* distances read true east–west and north–south. camera.ts decides how these
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* units land on screen.
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*/
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export const GROUND = {
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width: 1200,
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pad: 34,
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} as const;
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export type Projection = {
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height: number;
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x: (lon: number) => number;
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y: (lat: number) => number;
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};
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export const projectGround = (route: RoutePoint[]): Projection => {
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const lats = route.map((p) => p[1]);
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const lons = route.map((p) => p[2]);
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const la0 = Math.min(...lats);
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const la1 = Math.max(...lats);
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const lo0 = Math.min(...lons);
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const lo1 = Math.max(...lons);
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const kx = Math.cos((((la0 + la1) / 2) * Math.PI) / 180);
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const sx = (lo1 - lo0) * kx;
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const sy = la1 - la0;
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const iw = GROUND.width - 2 * GROUND.pad;
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const ih = (iw * sy) / sx;
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return {
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height: ih + 2 * GROUND.pad,
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x: (lon) => GROUND.pad + (((lon - lo0) * kx) / sx) * iw,
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y: (lat) => GROUND.pad + ih - ((lat - la0) / sy) * ih,
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};
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};
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/**
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* Distance, in map units, between nodes that share exactly the same roster
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* coordinates (草木橋 / 滝の上こ線橋, ポン久留喜橋 / 久留喜橋, モトツ橋 /
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* モトツシェルター): small, so they read as a doubled dot on the road. Grows with
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* zoom like the nodes themselves. (1 map unit ≈ 44 m on the ground here.)
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*/
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export const COINCIDENT_SPREAD = 1.5;
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export type NodePosition = { x: number; y: number };
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/** Direction of the road at `km`, as a unit vector in map units. */
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const roadDirection = (route: RoutePoint[], km: number, proj: Projection) => {
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const at = (k: number) => {
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let i = 1;
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while (i < route.length - 1 && route[i][0] < k) {
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i++;
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}
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const [k0, lat0, lon0] = route[i - 1];
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const [k1, lat1, lon1] = route[i];
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const p = k1 === k0 ? 0 : Math.min(1, Math.max(0, (k - k0) / (k1 - k0)));
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return { x: proj.x(lon0 + (lon1 - lon0) * p), y: proj.y(lat0 + (lat1 - lat0) * p) };
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};
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const a = at(km - 0.1);
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const b = at(km + 0.1);
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const length = Math.hypot(b.x - a.x, b.y - a.y);
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return length > 0 ? { x: (b.x - a.x) / length, y: (b.y - a.y) / length } : { x: 1, y: 0 };
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};
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/**
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* Where each node is drawn, by object name. Usually its roster coordinate; nodes
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* sharing exactly the same coordinate are spread COINCIDENT_SPREAD apart along
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* the road there, in road order, centred on the shared point. All such pairs are
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* on-road structures, so they stay on the road. Keep the spread small: at 6,
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* モトツシェルター landed on 福山トンネル, only 90 m further on.
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*/
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export const nodePositions = (
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items: RosterItem[],
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route: RoutePoint[],
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proj: Projection,
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): Map<string, NodePosition> => {
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const groups = new Map<string, RosterItem[]>();
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for (const item of items) {
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const key = `${item.lat},${item.lon}`;
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const group = groups.get(key) ?? [];
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group.push(item);
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groups.set(key, group);
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}
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const positions = new Map<string, NodePosition>();
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groups.forEach((group) => {
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const x = proj.x(group[0].lon);
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const y = proj.y(group[0].lat);
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if (group.length === 1) {
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positions.set(group[0].object, { x, y });
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return;
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}
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const ordered = group.slice().sort((a, b) => a.km - b.km);
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const dir = roadDirection(route, ordered[0].km, proj);
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ordered.forEach((item, i) => {
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const offset = (i - (ordered.length - 1) / 2) * COINCIDENT_SPREAD;
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positions.set(item.object, { x: x + dir.x * offset, y: y + dir.y * offset });
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});
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});
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return positions;
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};
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export type Bounds = { minX: number; minY: number; maxX: number; maxY: number };
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/** Bounds of the projected route from its start up to each point, inclusive. */
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export const prefixBounds = (route: RoutePoint[], proj: Projection): Bounds[] => {
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const out: Bounds[] = [];
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for (const p of route) {
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const x = proj.x(p[2]);
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const y = proj.y(p[1]);
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const prev = out[out.length - 1];
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out.push(prev ? extendBounds(prev, x, y) : { minX: x, minY: y, maxX: x, maxY: y });
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}
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return out;
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};
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export const extendBounds = (b: Bounds, x: number, y: number): Bounds => ({
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minX: Math.min(b.minX, x),
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minY: Math.min(b.minY, y),
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maxX: Math.max(b.maxX, x),
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maxY: Math.max(b.maxY, y),
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});
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export const routePath = (points: RoutePoint[], proj: Projection): string =>
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points
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.map(
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(p, i) =>
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`${i ? "L" : "M"}${proj.x(p[2]).toFixed(2)} ${proj.y(p[1]).toFixed(2)}`,
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)
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.join("");
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