style(274): retune tunnel, shrine and other colours
Dark palette, chosen while previewing in the Studio: - tunnel #b6c5c1 -> #a6ccc2 - shrine #a05050 -> #b94141 - other #a7b7d6 -> #8b9ab8 Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PLt25nCVMsoroKALYUBu6u
This commit is contained in:
@@ -42,13 +42,13 @@ export const darkPalette: TransectPalette = {
|
||||
roadAhead: "#49565f", // --rule
|
||||
roadCovered: "#fdb021", // --road
|
||||
bridge: "#9be9de", // --bridge
|
||||
tunnel: "#b6c5c1", // --tunnel
|
||||
tunnel: "#a6ccc2", // --tunnel
|
||||
shed: "#eba9eb", // --shed
|
||||
watercourse: "#5FB6D6", // --water
|
||||
place: "#68ad7f", // --place
|
||||
railway: "#68ad7f", // --railway
|
||||
shrine: "#a05050", // --shrine
|
||||
other: "#a7b7d6", // --util
|
||||
shrine: "#b94141", // --shrine
|
||||
other: "#8b9ab8", // --util
|
||||
};
|
||||
|
||||
export const lightPalette: TransectPalette = {
|
||||
|
||||
Reference in New Issue
Block a user