Feed the scrolling plot from a lock-free SPSC ScopeRing instead of sampling one
atomic per egui frame, so horizontal resolution is set by the audio-clocked
bucket rate (~200 Hz) rather than the ~60 fps repaint. process() accumulates a
bucket every sample_rate/BUCKET_HZ samples (peak-preserving, spanning blocks)
and pushes it; the editor drains all new buckets each frame and folds them into
PLOT_N columns. Fast transients between frames are no longer dropped, and the
plot is now audio-clocked (freezes on pause, falls to silence on stop/reset).
Drop the per-frame plot_* atomics (the per-channel lamp now reads the decayed
bar level). Also fix the area fill: render it as a strip of per-segment convex
quads instead of one concave polygon, which egui fan-filled from a corner and
left stray triangles.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Meters: per-channel |L | GR | R| layout (narrower bars). Ceiling lamp now
latches on a limiter catch and holds, clearing after 3s or on click.
Plot: per-channel selectable scrolling in/out/gain-reduction scope under the
meters, fed by new raw block-peak atomics (separate from the decayed bar
atomics). Histories for all four channels run continuously, so switching tabs
keeps each channel's history. Scroll is time-based with a flow-speed selector
(2/5/15/45 s window) so the window length is accurate regardless of frame rate,
with peak-preserving downsampling between columns.
reset() now zeroes the meters so transport restart shows silence rather than
stale values.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Stage 6 begins. Add lock-free Meters (atomics shared audio->GUI) with a
peak-with-decay ballistic, published once per block and gated on the editor
being open. Editor draws a per-channel level + gain-reduction meter panel and
a ceiling lamp fed by the output limiter. Compressor/Limiter expose
gain_reduction_db() for this.
Also add a smoothed per-channel pre-gain applied before each compressor (and
before the All compressor), driving the signal into compression and on into
the limiter for a compressed semi-distortion. Pairs with makeup for full
per-channel input/output gain-staging. Compressor DSP untouched; 16 tests pass.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Move parameter structs, defaults, and build_settings into src/params.rs;
move the egui editor into src/editor.rs. lib.rs now holds only the plugin
shell, DSP wiring, and process(). No behavior change (16/16 tests pass).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The global controls were one non-wrapping horizontal row that pushed Ceiling off
the right edge, and the window was fixed-size, so some controls (Ceiling, the full
'All' column) couldn't be reached. Wrapped the editor in a ResizableWindow, moved
the global controls into a vertical label|slider grid, and put everything in a
vertical ScrollArea. Placeholder layout still (Stage 6 replaces it), just usable.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds the output limiter stage after the 'All' channel. Guarantees the output
never exceeds the ceiling: fixed 1.5 ms look-ahead, stereo-linked sliding-max
peak detection over the look-ahead window -> gain = ceiling/window_max, decoupled
smoothing (fast attack / user release), and a final clamp as the hard guarantee.
- src/dsp/limiter.rs: Limiter (sample-peak; true-peak via oversampling is 4b)
- src/lib.rs: wired as final stage; new globals output_ceiling_db (-24..0) and
limiter_release_ms; latency now the constant three-stage total (bands+All+limiter);
two UI sliders added to the global row
- 14 unit tests (4 new: ceiling guarantee on spikes, loud-sine limiting,
transparency below ceiling, latency)
- README/docs updated (Stage 4 split into 4a done / 4b oversampling)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Splits the input into low/mid/high with a Linkwitz-Riley 24 dB/oct crossover,
compresses each band, sums them, then runs the sum through a fourth 'All'
compressor. Bypassing the three bands collapses the plugin to a simple full-band
comp driven by 'All' (the crossover sums flat in magnitude).
- src/dsp/biquad.rs: generic RBJ biquad (Transposed Direct Form II), LP/HP/AP
- src/dsp/crossover.rs: 3-band LR4 filterbank; lower band all-pass-compensated at
the higher crossover so the bands sum to flat magnitude (an all-pass, not a
bit-exact null — that only holds for linear-phase FIR). Mirrors nih-plug's
crossover plugin design.
- src/lib.rs: 4 Compressor instances (low/mid/high/all) + Crossover; params
restructured to 4 nested CompressorParams (id_prefix low/mid/high/all) plus
global crossover_low_hz/crossover_high_hz/look_ahead_ms; 4-column lo|mid|hi|all
egui UI; latency = two series stages (bands + all), constant, reported once
- 10 unit tests (adds biquad LP/AP magnitude, crossover flat-magnitude
reconstruction, band-split sanity)
- README: Stage 3 marked done; corrected the 'sum flat' expectation to flat
magnitude (IIR LR sums to an all-pass, not a time-domain null)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Compressor: switchable peak / RMS detection (EnumParam<DetectionMode> in lib.rs
-> use_rms bool in CompressorSettings; DSP stays framework-agnostic). RMS is a
one-pole running mean of the linked squared level with a hardcoded 5 ms window,
updated whenever active so peak<->RMS switching is seamless. New unit test
(RMS compresses a sine less than peak); 6 tests total.
- README: reconciled Implementation Order checklists with actual progress
(Stages 1-2 done; look-ahead/latency + basic UI pulled forward), annotated the
project structure (implemented vs planned), and corrected the Latency and
Denormal-flushing notes to match the code (set_latency_samples once / constant
latency; in-code denormal flush). Overview and goals left unchanged.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Implements the single full-band feed-forward compressor (the engine that will be
reused per band + for the 'All' channel). Design follows Giannoulis et al. 2012:
log-domain gain computer with a quadratic soft knee feeding a smooth decoupled
peak detector for attack/release ballistics. Stereo-linked peak detection.
Look-ahead uses a fixed audio delay with a constant reported latency (set once in
initialize); the knob only moves the detector tap within that delay. This avoids
renegotiating latency from process(), which crashed FL Studio when the look-ahead
was adjusted during playback.
- src/dsp/compressor.rs: Compressor + CompressorSettings, RT-safe (no alloc in
process; buffers sized in prepare; envelope denormals flushed in-code)
- src/lib.rs: nested CompressorParams (threshold/ratio/knee/attack/release/makeup/
bypass) + global look-ahead; egui ParamSlider grid; latency reported once
- 5 unit tests (static curve, knee continuity, steady-state convergence, constant
latency); Cargo.toml lib crate-type added so tests link
- README: 'All' channel architecture already documented; look-ahead spec updated
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Sets up the Rust/NIH-plug build (pinned to nih-plug rev f36931f) producing
VST3 and CLAP bundles via 'cargo xtask bundle'. Implements the first landmark:
a full-band gain plugin with a single egui ParamSlider.
- Cargo workspace + xtask bundler, .cargo alias, bundler.toml
- src/lib.rs: Codename206 plugin (gain param, egui editor)
- deploy.ps1/.bat: build + install to system VST3/CLAP folders (real copy,
not a junction, for FL Studio); -User flag for a no-admin dev loop
- LICENSE: GPL-3.0 (required by NIH-plug's VST3 bindings)
- README: corrected architecture for the 'All' aggregate channel (4th comp/lim
stack on the summed bands; all-bands-bypassed = simple full-band comp)
- .gitignore excludes /target and the local nih-plug + _template reference clones
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>