feat: ceiling-hit markers as top-edge ticks on the rolling plot

Flag each plot bucket with whether the output limiter hit the ceiling
(limiter GR > 0.1 dB), carried through ScopeRing as a per-bucket hit field and
folded into history columns. The editor draws a short red tick at the top of any
hit column (one column wide, so runs merge into segments and a lone hit is a
dot); nothing otherwise. Global marker, shown on every channel tab.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Mikkeli Matlock
2026-06-24 22:16:33 +09:00
parent 42c5f7dcd2
commit a8be2179c3
3 changed files with 60 additions and 11 deletions
+30 -5
View File
@@ -7,7 +7,7 @@
//! (peak-preserving); `window_s` (the flow speed) sets how many buckets span each column. //! (peak-preserving); `window_s` (the flow speed) sets how many buckets span each column.
use nih_plug::prelude::*; use nih_plug::prelude::*;
use nih_plug_egui::egui::{self, pos2, vec2, Align2, Color32, CornerRadius, FontId, Sense, Stroke}; use nih_plug_egui::egui::{self, pos2, vec2, Align2, Color32, CornerRadius, FontId, Rect, Sense, Stroke};
use super::METER_FLOOR_DB; use super::METER_FLOOR_DB;
use crate::meters::{Meters, BUCKET_HZ, NUM_CHANNELS}; use crate::meters::{Meters, BUCKET_HZ, NUM_CHANNELS};
@@ -26,6 +26,8 @@ struct PlotHistory {
in_db: [[f32; PLOT_N]; NUM_CHANNELS], in_db: [[f32; PLOT_N]; NUM_CHANNELS],
out_db: [[f32; PLOT_N]; NUM_CHANNELS], out_db: [[f32; PLOT_N]; NUM_CHANNELS],
gr_db: [[f32; PLOT_N]; NUM_CHANNELS], gr_db: [[f32; PLOT_N]; NUM_CHANNELS],
/// Per-column flag: the output limiter hit the ceiling somewhere in this column.
hit: [bool; PLOT_N],
write: usize, write: usize,
len: usize, len: usize,
} }
@@ -36,6 +38,7 @@ impl Default for PlotHistory {
in_db: [[METER_FLOOR_DB; PLOT_N]; NUM_CHANNELS], in_db: [[METER_FLOOR_DB; PLOT_N]; NUM_CHANNELS],
out_db: [[METER_FLOOR_DB; PLOT_N]; NUM_CHANNELS], out_db: [[METER_FLOOR_DB; PLOT_N]; NUM_CHANNELS],
gr_db: [[0.0; PLOT_N]; NUM_CHANNELS], gr_db: [[0.0; PLOT_N]; NUM_CHANNELS],
hit: [false; PLOT_N],
write: 0, write: 0,
len: 0, len: 0,
} }
@@ -43,13 +46,14 @@ impl Default for PlotHistory {
} }
impl PlotHistory { impl PlotHistory {
/// Append one column of (in_db, out_db, gr_db) per channel. /// Append one column of (in_db, out_db, gr_db) per channel, plus the ceiling-hit flag.
fn push(&mut self, samples: &[(f32, f32, f32); NUM_CHANNELS]) { fn push(&mut self, samples: &[(f32, f32, f32); NUM_CHANNELS], hit: bool) {
for i in 0..NUM_CHANNELS { for i in 0..NUM_CHANNELS {
self.in_db[i][self.write] = samples[i].0; self.in_db[i][self.write] = samples[i].0;
self.out_db[i][self.write] = samples[i].1; self.out_db[i][self.write] = samples[i].1;
self.gr_db[i][self.write] = samples[i].2; self.gr_db[i][self.write] = samples[i].2;
} }
self.hit[self.write] = hit;
self.write = (self.write + 1) % PLOT_N; self.write = (self.write + 1) % PLOT_N;
self.len = (self.len + 1).min(PLOT_N); self.len = (self.len + 1).min(PLOT_N);
} }
@@ -67,6 +71,8 @@ pub(super) struct PlotState {
cursor: Option<u64>, cursor: Option<u64>,
/// Per-channel max accumulator (in_db, out_db, gr_db) for the column currently being built. /// Per-channel max accumulator (in_db, out_db, gr_db) for the column currently being built.
col_acc: [(f32, f32, f32); NUM_CHANNELS], col_acc: [(f32, f32, f32); NUM_CHANNELS],
/// Ceiling-hit flag accumulated for the column currently being built.
col_hit: bool,
/// Buckets folded into the current column so far (fractional — a column may span <1 bucket). /// Buckets folded into the current column so far (fractional — a column may span <1 bucket).
col_fill: f64, col_fill: f64,
} }
@@ -79,6 +85,7 @@ impl Default for PlotState {
window_s: 5.0, window_s: 5.0,
cursor: None, cursor: None,
col_acc: [(METER_FLOOR_DB, METER_FLOOR_DB, 0.0); NUM_CHANNELS], col_acc: [(METER_FLOOR_DB, METER_FLOOR_DB, 0.0); NUM_CHANNELS],
col_hit: false,
col_fill: 0.0, col_fill: 0.0,
} }
} }
@@ -97,17 +104,20 @@ pub(super) fn draw(ui: &mut egui::Ui, meters: &Meters, state: &mut PlotState) {
let cursor = state.cursor.get_or_insert(w0); let cursor = state.cursor.get_or_insert(w0);
let history = &mut state.history; let history = &mut state.history;
let col_acc = &mut state.col_acc; let col_acc = &mut state.col_acc;
let col_hit = &mut state.col_hit;
let col_fill = &mut state.col_fill; let col_fill = &mut state.col_fill;
meters.scope.drain(cursor, |in_lin, out_lin, gr_db| { meters.scope.drain(cursor, |in_lin, out_lin, gr_db, hit| {
for ch in 0..NUM_CHANNELS { for ch in 0..NUM_CHANNELS {
col_acc[ch].0 = col_acc[ch].0.max(util::gain_to_db(in_lin[ch])); col_acc[ch].0 = col_acc[ch].0.max(util::gain_to_db(in_lin[ch]));
col_acc[ch].1 = col_acc[ch].1.max(util::gain_to_db(out_lin[ch])); col_acc[ch].1 = col_acc[ch].1.max(util::gain_to_db(out_lin[ch]));
col_acc[ch].2 = col_acc[ch].2.max(gr_db[ch]); col_acc[ch].2 = col_acc[ch].2.max(gr_db[ch]);
} }
*col_hit |= hit > 0.5;
*col_fill += 1.0; *col_fill += 1.0;
while *col_fill >= buckets_per_col { while *col_fill >= buckets_per_col {
history.push(col_acc); history.push(col_acc, *col_hit);
*col_acc = [(METER_FLOOR_DB, METER_FLOOR_DB, 0.0); NUM_CHANNELS]; *col_acc = [(METER_FLOOR_DB, METER_FLOOR_DB, 0.0); NUM_CHANNELS];
*col_hit = false;
*col_fill -= buckets_per_col; *col_fill -= buckets_per_col;
} }
}); });
@@ -133,6 +143,7 @@ pub(super) fn draw(ui: &mut egui::Ui, meters: &Meters, state: &mut PlotState) {
// Cadence changed: start the history fresh so the time axis is consistent. // Cadence changed: start the history fresh so the time axis is consistent.
state.history = PlotHistory::default(); state.history = PlotHistory::default();
state.col_acc = [(METER_FLOOR_DB, METER_FLOOR_DB, 0.0); NUM_CHANNELS]; state.col_acc = [(METER_FLOOR_DB, METER_FLOOR_DB, 0.0); NUM_CHANNELS];
state.col_hit = false;
state.col_fill = 0.0; state.col_fill = 0.0;
} }
ui.separator(); ui.separator();
@@ -197,5 +208,19 @@ pub(super) fn draw(ui: &mut egui::Ui, meters: &Meters, state: &mut PlotState) {
draw_series(&state.history.out_db[c], &|db| db, COLOR_OUT, true); draw_series(&state.history.out_db[c], &|db| db, COLOR_OUT, true);
// GR hangs from the 0 dB line: a reduction of X dB is drawn at the -X gridline. // GR hangs from the 0 dB line: a reduction of X dB is drawn at the -X gridline.
draw_series(&state.history.gr_db[c], &|gr| -gr, COLOR_GR, false); draw_series(&state.history.gr_db[c], &|gr| -gr, COLOR_GR, false);
// Ceiling-hit markers: a short red tick at the TOP for any column where the output limiter
// hit the ceiling (global — shown on every channel's view). One column wide, so runs of
// hits merge into a continuous segment and a lone hit is just a dot. Nothing otherwise.
let dx = width / (PLOT_N - 1) as f32;
let marker = Color32::from_rgb(235, 45, 45);
for k in 0..len {
let idx = (write + PLOT_N - len + k) % PLOT_N;
if state.history.hit[idx] {
let pos = (PLOT_N - len + k) as f32 / (PLOT_N - 1) as f32;
let x = left + pos * width;
p.rect_filled(Rect::from_min_max(pos2(x, top), pos2(x + dx, top + 3.0)), CornerRadius::ZERO, marker);
}
}
} }
} }
+11 -1
View File
@@ -46,11 +46,16 @@ struct Codename206 {
scope_in: [f32; 4], scope_in: [f32; 4],
scope_out: [f32; 4], scope_out: [f32; 4],
scope_gr: [f32; 4], scope_gr: [f32; 4],
/// Max output-limiter gain reduction seen in the current bucket (for the ceiling-hit marker).
scope_hit: f32,
/// Samples accumulated into the current bucket, and the bucket length (= sample_rate / BUCKET_HZ). /// Samples accumulated into the current bucket, and the bucket length (= sample_rate / BUCKET_HZ).
scope_samples: usize, scope_samples: usize,
scope_bucket_len: usize, scope_bucket_len: usize,
} }
/// Limiter gain reduction (dB) above which a plot bucket is flagged as hitting the ceiling.
const CEILING_HIT_GR_DB: f32 = 0.1;
impl Default for Codename206 { impl Default for Codename206 {
fn default() -> Self { fn default() -> Self {
Self { Self {
@@ -64,6 +69,7 @@ impl Default for Codename206 {
scope_in: [0.0; 4], scope_in: [0.0; 4],
scope_out: [0.0; 4], scope_out: [0.0; 4],
scope_gr: [0.0; 4], scope_gr: [0.0; 4],
scope_hit: 0.0,
scope_samples: 0, scope_samples: 0,
scope_bucket_len: 1, scope_bucket_len: 1,
} }
@@ -164,6 +170,7 @@ impl Plugin for Codename206 {
self.scope_in = [0.0; 4]; self.scope_in = [0.0; 4];
self.scope_out = [0.0; 4]; self.scope_out = [0.0; 4];
self.scope_gr = [0.0; 4]; self.scope_gr = [0.0; 4];
self.scope_hit = 0.0;
self.scope_samples = 0; self.scope_samples = 0;
} }
@@ -287,14 +294,17 @@ impl Plugin for Codename206 {
self.scope_in[ALL] = self.scope_in[ALL].max(in_mono); self.scope_in[ALL] = self.scope_in[ALL].max(in_mono);
self.scope_out[ALL] = self.scope_out[ALL].max(out_l.max(out_r)); self.scope_out[ALL] = self.scope_out[ALL].max(out_l.max(out_r));
self.scope_gr[ALL] = self.scope_gr[ALL].max(g); self.scope_gr[ALL] = self.scope_gr[ALL].max(g);
self.scope_hit = self.scope_hit.max(self.limiter.gain_reduction_db());
// Emit a plot bucket every scope_bucket_len samples (~BUCKET_HZ). // Emit a plot bucket every scope_bucket_len samples (~BUCKET_HZ).
self.scope_samples += 1; self.scope_samples += 1;
if self.scope_samples >= self.scope_bucket_len { if self.scope_samples >= self.scope_bucket_len {
self.meters.scope.push(&self.scope_in, &self.scope_out, &self.scope_gr); let hit = if self.scope_hit > CEILING_HIT_GR_DB { 1.0 } else { 0.0 };
self.meters.scope.push(&self.scope_in, &self.scope_out, &self.scope_gr, hit);
self.scope_in = [0.0; meters::NUM_CHANNELS]; self.scope_in = [0.0; meters::NUM_CHANNELS];
self.scope_out = [0.0; meters::NUM_CHANNELS]; self.scope_out = [0.0; meters::NUM_CHANNELS];
self.scope_gr = [0.0; meters::NUM_CHANNELS]; self.scope_gr = [0.0; meters::NUM_CHANNELS];
self.scope_hit = 0.0;
self.scope_samples = 0; self.scope_samples = 0;
} }
} }
+19 -5
View File
@@ -85,6 +85,9 @@ pub struct ScopeRing {
in_lin: Vec<AtomicF32>, in_lin: Vec<AtomicF32>,
out_lin: Vec<AtomicF32>, out_lin: Vec<AtomicF32>,
gr_db: Vec<AtomicF32>, gr_db: Vec<AtomicF32>,
/// Per-bucket (not per-channel) flag: `1.0` if the output limiter hit the ceiling in this
/// bucket, else `0.0`. Indexed by `bucket_index % RING_N`.
hit: Vec<AtomicF32>,
/// Monotonic count of buckets ever written. /// Monotonic count of buckets ever written.
write: AtomicU64, write: AtomicU64,
} }
@@ -92,7 +95,13 @@ pub struct ScopeRing {
impl Default for ScopeRing { impl Default for ScopeRing {
fn default() -> Self { fn default() -> Self {
let make = || (0..RING_N * NUM_CHANNELS).map(|_| AtomicF32::new(0.0)).collect(); let make = || (0..RING_N * NUM_CHANNELS).map(|_| AtomicF32::new(0.0)).collect();
Self { in_lin: make(), out_lin: make(), gr_db: make(), write: AtomicU64::new(0) } Self {
in_lin: make(),
out_lin: make(),
gr_db: make(),
hit: (0..RING_N).map(|_| AtomicF32::new(0.0)).collect(),
write: AtomicU64::new(0),
}
} }
} }
@@ -103,14 +112,17 @@ impl ScopeRing {
in_lin: &[f32; NUM_CHANNELS], in_lin: &[f32; NUM_CHANNELS],
out_lin: &[f32; NUM_CHANNELS], out_lin: &[f32; NUM_CHANNELS],
gr_db: &[f32; NUM_CHANNELS], gr_db: &[f32; NUM_CHANNELS],
hit: f32,
) { ) {
let w = self.write.load(Ordering::Relaxed); // producer is the sole writer of `write` let w = self.write.load(Ordering::Relaxed); // producer is the sole writer of `write`
let base = (w as usize % RING_N) * NUM_CHANNELS; let slot = w as usize % RING_N;
let base = slot * NUM_CHANNELS;
for ch in 0..NUM_CHANNELS { for ch in 0..NUM_CHANNELS {
self.in_lin[base + ch].store(in_lin[ch], Ordering::Relaxed); self.in_lin[base + ch].store(in_lin[ch], Ordering::Relaxed);
self.out_lin[base + ch].store(out_lin[ch], Ordering::Relaxed); self.out_lin[base + ch].store(out_lin[ch], Ordering::Relaxed);
self.gr_db[base + ch].store(gr_db[ch], Ordering::Relaxed); self.gr_db[base + ch].store(gr_db[ch], Ordering::Relaxed);
} }
self.hit[slot].store(hit, Ordering::Relaxed);
// Publish the bucket: the Release pairs with the consumer's Acquire so the stores above are // Publish the bucket: the Release pairs with the consumer's Acquire so the stores above are
// visible before the new count. // visible before the new count.
self.write.store(w + 1, Ordering::Release); self.write.store(w + 1, Ordering::Release);
@@ -121,7 +133,7 @@ impl ScopeRing {
pub fn drain( pub fn drain(
&self, &self,
cursor: &mut u64, cursor: &mut u64,
mut on_bucket: impl FnMut(&[f32; NUM_CHANNELS], &[f32; NUM_CHANNELS], &[f32; NUM_CHANNELS]), mut on_bucket: impl FnMut(&[f32; NUM_CHANNELS], &[f32; NUM_CHANNELS], &[f32; NUM_CHANNELS], f32),
) { ) {
let w = self.write.load(Ordering::Acquire); let w = self.write.load(Ordering::Acquire);
if *cursor > w { if *cursor > w {
@@ -136,13 +148,15 @@ impl ScopeRing {
let mut out_buf = [0.0f32; NUM_CHANNELS]; let mut out_buf = [0.0f32; NUM_CHANNELS];
let mut gr_buf = [0.0f32; NUM_CHANNELS]; let mut gr_buf = [0.0f32; NUM_CHANNELS];
while *cursor < w { while *cursor < w {
let base = (*cursor as usize % RING_N) * NUM_CHANNELS; let slot = *cursor as usize % RING_N;
let base = slot * NUM_CHANNELS;
for ch in 0..NUM_CHANNELS { for ch in 0..NUM_CHANNELS {
in_buf[ch] = self.in_lin[base + ch].load(Ordering::Relaxed); in_buf[ch] = self.in_lin[base + ch].load(Ordering::Relaxed);
out_buf[ch] = self.out_lin[base + ch].load(Ordering::Relaxed); out_buf[ch] = self.out_lin[base + ch].load(Ordering::Relaxed);
gr_buf[ch] = self.gr_db[base + ch].load(Ordering::Relaxed); gr_buf[ch] = self.gr_db[base + ch].load(Ordering::Relaxed);
} }
on_bucket(&in_buf, &out_buf, &gr_buf); let hit = self.hit[slot].load(Ordering::Relaxed);
on_bucket(&in_buf, &out_buf, &gr_buf, hit);
*cursor += 1; *cursor += 1;
} }
} }