bab90a9830
🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
215 lines
5.8 KiB
Dart
215 lines
5.8 KiB
Dart
import 'dart:math';
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import 'package:flutter/material.dart';
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class AnalogSpeedometer extends StatelessWidget {
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final double speed;
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final String unit;
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const AnalogSpeedometer({
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super.key,
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required this.speed,
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required this.unit,
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});
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@override
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Widget build(BuildContext context) {
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return Container(
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padding: const EdgeInsets.all(24.0),
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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SizedBox(
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width: 250,
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height: 250,
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child: CustomPaint(
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painter: SpeedometerPainter(
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speed: speed,
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theme: Theme.of(context),
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),
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child: Center(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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const SizedBox(height: 40),
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Text(
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speed.toStringAsFixed(0),
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style: const TextStyle(
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fontSize: 36,
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fontWeight: FontWeight.bold,
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fontFeatures: [FontFeature.tabularFigures()],
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),
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),
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Text(
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unit,
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style: Theme.of(context).textTheme.bodyLarge?.copyWith(
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fontWeight: FontWeight.w500,
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),
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),
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],
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),
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),
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),
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),
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],
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),
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);
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}
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}
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class SpeedometerPainter extends CustomPainter {
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final double speed;
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final ThemeData theme;
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static const double maxSpeed = 120.0;
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const SpeedometerPainter({
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required this.speed,
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required this.theme,
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});
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@override
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void paint(Canvas canvas, Size size) {
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final center = Offset(size.width / 2, size.height / 2);
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final radius = size.width / 2 - 20;
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_drawSpeedometerArc(canvas, center, radius);
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_drawTicks(canvas, center, radius);
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_drawNeedle(canvas, center, radius);
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_drawCenterCircle(canvas, center);
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}
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void _drawSpeedometerArc(Canvas canvas, Offset center, double radius) {
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final paint = Paint()
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..color = theme.colorScheme.outline.withOpacity(0.3)
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..style = PaintingStyle.stroke
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..strokeWidth = 8
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..strokeCap = StrokeCap.round;
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const startAngle = pi * 0.75;
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const sweepAngle = pi * 1.5;
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canvas.drawArc(
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Rect.fromCircle(center: center, radius: radius),
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startAngle,
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sweepAngle,
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false,
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paint,
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);
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final progressPaint = Paint()
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..style = PaintingStyle.stroke
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..strokeWidth = 8
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..strokeCap = StrokeCap.round;
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final progress = (speed / maxSpeed).clamp(0.0, 1.0);
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final progressSweep = sweepAngle * progress;
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if (progress > 0) {
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progressPaint.color = _getSpeedColor(speed);
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canvas.drawArc(
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Rect.fromCircle(center: center, radius: radius),
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startAngle,
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progressSweep,
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false,
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progressPaint,
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);
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}
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}
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void _drawTicks(Canvas canvas, Offset center, double radius) {
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final paint = Paint()
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..color = theme.colorScheme.onSurface
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..strokeWidth = 2;
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const tickCount = 13;
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const startAngle = pi * 0.75;
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const sweepAngle = pi * 1.5;
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for (int i = 0; i < tickCount; i++) {
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final angle = startAngle + (sweepAngle * i / (tickCount - 1));
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final isMainTick = i % 3 == 0;
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final outerRadius = radius - 5;
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final innerRadius = outerRadius - (isMainTick ? 15 : 8);
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final outerPoint = Offset(
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center.dx + cos(angle) * outerRadius,
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center.dy + sin(angle) * outerRadius,
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);
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final innerPoint = Offset(
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center.dx + cos(angle) * innerRadius,
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center.dy + sin(angle) * innerRadius,
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);
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paint.strokeWidth = isMainTick ? 3 : 2;
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canvas.drawLine(outerPoint, innerPoint, paint);
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if (isMainTick) {
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final speed = (maxSpeed * i / (tickCount - 1)).round();
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final textPainter = TextPainter(
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text: TextSpan(
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text: speed.toString(),
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style: TextStyle(
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color: theme.colorScheme.onSurface,
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fontSize: 12,
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fontWeight: FontWeight.w500,
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),
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),
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textDirection: TextDirection.ltr,
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);
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textPainter.layout();
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final textRadius = innerRadius - 15;
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final textOffset = Offset(
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center.dx + cos(angle) * textRadius - textPainter.width / 2,
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center.dy + sin(angle) * textRadius - textPainter.height / 2,
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);
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textPainter.paint(canvas, textOffset);
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}
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}
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}
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void _drawNeedle(Canvas canvas, Offset center, double radius) {
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final progress = (speed / maxSpeed).clamp(0.0, 1.0);
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const startAngle = pi * 0.75;
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const sweepAngle = pi * 1.5;
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final needleAngle = startAngle + (sweepAngle * progress);
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final needlePaint = Paint()
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..color = _getSpeedColor(speed)
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..strokeWidth = 4
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..strokeCap = StrokeCap.round;
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final needleLength = radius * 0.7;
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final needleEnd = Offset(
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center.dx + cos(needleAngle) * needleLength,
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center.dy + sin(needleAngle) * needleLength,
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);
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canvas.drawLine(center, needleEnd, needlePaint);
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}
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void _drawCenterCircle(Canvas canvas, Offset center) {
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final paint = Paint()
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..color = theme.colorScheme.primary
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..style = PaintingStyle.fill;
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canvas.drawCircle(center, 8, paint);
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}
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Color _getSpeedColor(double speed) {
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if (speed < 30) {
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return Colors.green;
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} else if (speed < 60) {
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return Colors.orange;
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} else {
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return Colors.red;
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}
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}
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@override
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bool shouldRepaint(covariant CustomPainter oldDelegate) {
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return oldDelegate is SpeedometerPainter && oldDelegate.speed != speed;
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}
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} |