Unsuccessful fix on floating window interactions & new icons
This commit is contained in:
+225
-64
@@ -76,6 +76,8 @@ class _SpeedometerScreenState extends State<SpeedometerScreen> with WidgetsBindi
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String _errorMessage = '';
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bool _isInBackground = false;
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bool _isOverlayActive = false;
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bool _tapCloseRequested = false;
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Timer? _tapCloseTimer;
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// Single source of truth for overlay sizing
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Map<String, int> _getOverlaySize() {
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@@ -100,6 +102,7 @@ class _SpeedometerScreenState extends State<SpeedometerScreen> with WidgetsBindi
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Timer? _backgroundHeartbeatTimer;
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Timer? _overlayDataPushTimer;
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Timer? _overlayStatusCheckTimer;
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@override
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void initState() {
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@@ -121,23 +124,49 @@ class _SpeedometerScreenState extends State<SpeedometerScreen> with WidgetsBindi
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}
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customDebugPrint('[Main] 🎧 Starting overlay message listener');
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_overlaySubscription = FlutterOverlayWindow.overlayListener.listen((data) {
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customDebugPrint('[Main] 📡 Received message from overlay: $data');
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if (data is Map) {
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switch (data['action']) {
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case 'overlayClosed':
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customDebugPrint('[Main] ✅ Overlay close notification received');
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_handleOverlayClose();
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break;
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case 'bringToFront':
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customDebugPrint('[Main] 🚀 Bring to front request received');
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_bringAppToFront();
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break;
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default:
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customDebugPrint('[Main] ⚠️ Unknown overlay action: ${data['action']}');
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_overlaySubscription = FlutterOverlayWindow.overlayListener.listen(
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(data) {
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customDebugPrint('[Main] 📡 RAW message from overlay: $data (type: ${data.runtimeType})');
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try {
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if (data is Map) {
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final action = data['action'];
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customDebugPrint('[Main] 🎯 Processing overlay action: "$action"');
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switch (action) {
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case 'overlayClosed':
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customDebugPrint('[Main] ✅ Processing overlay close notification');
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_handleOverlayClose();
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customDebugPrint('[Main] ✅ Overlay close processing completed');
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break;
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case 'longPressClose':
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customDebugPrint('[Main] 🔴 Long press close signal received - will bring to foreground on close');
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_tapCloseRequested = true; // Reusing the flag for long press
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// Set a timer to reset this flag if overlay doesn't close soon
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_tapCloseTimer?.cancel();
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_tapCloseTimer = Timer(const Duration(milliseconds: 500), () {
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customDebugPrint('[Main] ⏰ Long press close timer expired - resetting flag');
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_tapCloseRequested = false;
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});
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break;
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case 'bringToFront':
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customDebugPrint('[Main] 🚀 Processing bring to front request from overlay');
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_bringAppToFront();
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customDebugPrint('[Main] 🚀 Bring to front processing completed');
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break;
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default:
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customDebugPrint('[Main] ⚠️ Unknown overlay action: "$action"');
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}
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} else {
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customDebugPrint('[Main] ⚠️ Message is not a Map: $data');
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}
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} catch (e, stackTrace) {
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customDebugPrint('[Main] ❌ Error processing overlay message: $e');
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customDebugPrint('[Main] 📚 Stack trace: $stackTrace');
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}
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}
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});
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},
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onError: (error) {
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customDebugPrint('[Main] ❌ Overlay listener error: $error');
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},
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);
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}
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void _stopListeningToOverlayMessages() {
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@@ -146,11 +175,55 @@ class _SpeedometerScreenState extends State<SpeedometerScreen> with WidgetsBindi
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_overlaySubscription = null;
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}
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void _handleOverlayClose() {
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void _startOverlayStatusCheck() {
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// Cancel any existing timer first
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_overlayStatusCheckTimer?.cancel();
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_overlayStatusCheckTimer = Timer.periodic(const Duration(milliseconds: 1000), (timer) async {
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if (_isOverlayActive) {
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try {
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final isActive = await FlutterOverlayWindow.isActive();
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if (!isActive) {
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customDebugPrint('[Main] 🔍 Overlay status check: overlay is no longer active');
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timer.cancel(); // Cancel the timer before handling close
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_handleOverlayClose();
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}
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} catch (e) {
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customDebugPrint('[Main] ❌ Overlay status check failed: $e');
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}
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} else {
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// If overlay is not supposed to be active, cancel the timer
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customDebugPrint('[Main] 🔍 Overlay not active - stopping status check');
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timer.cancel();
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}
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});
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customDebugPrint('[Main] 🔍 Started overlay status monitoring');
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}
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void _handleOverlayClose({bool bringToForeground = false}) {
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// Check if this was a long-press close based on recent signal
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final shouldBringToFront = bringToForeground || _tapCloseRequested;
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customDebugPrint('[Main] 🔄 Handling overlay close - bringToForeground: $bringToForeground, longPressRequested: $_tapCloseRequested');
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// Cancel timers and reset flag
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_tapCloseTimer?.cancel();
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_overlayStatusCheckTimer?.cancel();
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_tapCloseRequested = false;
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setState(() {
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_isOverlayActive = false;
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});
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_stopListeningToOverlayMessages(); // Clean up listener when overlay closes
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// Bring app to foreground on long press close, otherwise quiet close
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if (shouldBringToFront) {
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customDebugPrint('[Main] 🚀 Bringing app to foreground after long press close');
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_bringAppToFront();
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} else {
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customDebugPrint('[Main] 🤫 Overlay closed without bring-to-front request');
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}
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customDebugPrint('[Main] ✅ Overlay close handling completed');
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}
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@@ -181,20 +254,34 @@ class _SpeedometerScreenState extends State<SpeedometerScreen> with WidgetsBindi
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});
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}
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void _bringAppToFront() {
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void _bringAppToFront() async {
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customDebugPrint('[Main] 🚀 _bringAppToFront() called - attempting to bring app to foreground');
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try {
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// Use proper Android method to bring app to foreground
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BgLauncher.bringAppToForeground();
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customDebugPrint('[Main] ✅ App brought to front via BgLauncher');
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customDebugPrint('[Main] ✅ App successfully brought to front via BgLauncher');
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// Update app state to reflect foreground status
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if (mounted) {
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setState(() {});
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setState(() {
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_isInBackground = false;
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});
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customDebugPrint('[Main] 🔄 App state updated - _isInBackground set to false');
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}
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} catch (e) {
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customDebugPrint('[Main] ❌ Failed to bring app to front: $e');
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// Fallback to simple state update (original method)
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if (mounted) {
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setState(() {});
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customDebugPrint('[Main] ❌ BgLauncher failed to bring app to front: $e');
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// Enhanced fallback: try alternative approach
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try {
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customDebugPrint('[Main] 🔄 Attempting fallback method...');
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if (mounted) {
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setState(() {
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_isInBackground = false;
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});
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}
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customDebugPrint('[Main] ⚠️ Using fallback - state updated but may not bring to actual foreground');
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} catch (fallbackError) {
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customDebugPrint('[Main] ❌ Fallback method also failed: $fallbackError');
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}
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}
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}
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@@ -224,6 +311,8 @@ class _SpeedometerScreenState extends State<SpeedometerScreen> with WidgetsBindi
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_overlaySubscription?.cancel();
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_backgroundHeartbeatTimer?.cancel();
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_overlayDataPushTimer?.cancel();
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_overlayStatusCheckTimer?.cancel();
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_tapCloseTimer?.cancel();
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WakelockPlus.disable();
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customDebugPrint('[Main] 🛑 Main app disposed - all subscriptions and timers canceled');
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super.dispose();
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@@ -415,6 +504,7 @@ class _SpeedometerScreenState extends State<SpeedometerScreen> with WidgetsBindi
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// Send complete display data to overlay including screen size
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final displaySpeed = _currentUnit.convert(_speed);
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final unitText = _currentUnit.label.toString();
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final speedText = displaySpeed < 1.0 ? '--' : displaySpeed.toInt().toString();
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final headingText = GpsService.formatHeading(_heading);
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@@ -422,11 +512,12 @@ class _SpeedometerScreenState extends State<SpeedometerScreen> with WidgetsBindi
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customDebugPrint(' speedText: "$speedText"');
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customDebugPrint(' headingText: "$headingText"');
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customDebugPrint(' direction: ${_heading.toStringAsFixed(1)}°');
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customDebugPrint(' unit: ${_currentUnit.label}, theme: $_currentThemeIndex');
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customDebugPrint(' unit: $unitText, theme: $_currentThemeIndex');
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FlutterOverlayWindow.shareData({
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'action': 'updateDisplay',
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'speedText': speedText,
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'unitText': unitText,
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'headingText': headingText,
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'heading': _heading,
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'unitIndex': _currentUnit.index,
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@@ -493,6 +584,9 @@ class _SpeedometerScreenState extends State<SpeedometerScreen> with WidgetsBindi
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// Start listening to overlay messages after state is set
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_startListeningToOverlayMessages();
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// Start periodic overlay status check since message-based detection is unreliable
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_startOverlayStatusCheck();
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// Force UI update
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if (mounted) setState(() {});
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} catch (e) {
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@@ -863,6 +957,7 @@ class OverlaySpeedometer extends StatefulWidget {
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class _OverlaySpeedometerState extends State<OverlaySpeedometer> {
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String _speedText = '--';
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String _unitText = 'km/h';
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String _headingText = 'N/A';
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double _heading = -1.0;
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int _currentThemeIndex = 0;
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@@ -873,10 +968,16 @@ class _OverlaySpeedometerState extends State<OverlaySpeedometer> {
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@override
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void initState() {
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super.initState();
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customDebugPrint('[Overlay] 🟢 CREATED - Floating window initialized');
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customDebugPrint('[Overlay] 🟢 CREATED - Floating window initialized (${DateTime.now().millisecondsSinceEpoch})');
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_getSystemScreenSize();
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_listenToMainAppMessages();
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}
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@override
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void dispose() {
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customDebugPrint('[Overlay] 🔴 DISPOSING - Overlay widget disposed (${DateTime.now().millisecondsSinceEpoch})');
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super.dispose();
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}
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void _getSystemScreenSize() {
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try {
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@@ -910,6 +1011,7 @@ class _OverlaySpeedometerState extends State<OverlaySpeedometer> {
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if (data is Map && data['action'] == 'updateDisplay') {
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setState(() {
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_speedText = data['speedText'] ?? '--';
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_unitText = data['unitText'];
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_headingText = data['headingText'] ?? 'N/A';
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_heading = data['heading']?.toDouble() ?? -1.0;
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_currentThemeIndex = data['themeIndex'] ?? 0;
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@@ -936,20 +1038,16 @@ class _OverlaySpeedometerState extends State<OverlaySpeedometer> {
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});
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}
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@override
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void dispose() {
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customDebugPrint('[Overlay] 🔴 DESTROYED - Floating window disposed');
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// No GPS subscription to cancel - overlay is display-only
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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final buildTimestamp = DateTime.now().millisecondsSinceEpoch;
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final currentTheme = ColorThemes.getTheme(_currentThemeIndex);
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// Use overlay dimensions provided by main app (not calculated locally)
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final fontSize = (_overlayWidth * 0.2); // Font size proportional to actual overlay width
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customDebugPrint('[Overlay] 🔨 Building overlay widget ($buildTimestamp)');
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customDebugPrint('[Overlay] 📐 Window size: ${_overlayWidth.round()}x${_overlayHeight.round()}, fontSize: ${fontSize.round()}');
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return Material(
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@@ -976,19 +1074,42 @@ class _OverlaySpeedometerState extends State<OverlaySpeedometer> {
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Expanded(
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flex: 1,
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child: Container(
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padding: const EdgeInsets.all(8),
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padding: const EdgeInsets.all(6),
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child: Center(
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child: FittedBox(
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fit: BoxFit.contain,
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child: Text(
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(_speedText == "--" ? "0" : _speedText),
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style: TextStyle(
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fontSize: fontSize,
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fontWeight: FontWeight.w300,
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color: currentTheme.speedText,
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fontFamily: 'DIN1451Alt',
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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Flexible(
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flex: 3,
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child: FittedBox(
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fit: BoxFit.contain,
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child: Text(
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(_speedText == "--" ? "0" : _speedText),
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style: TextStyle(
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fontSize: fontSize,
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fontWeight: FontWeight.w300,
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color: currentTheme.speedText,
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fontFamily: 'DIN1451Alt',
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),
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),
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),
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),
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),
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Flexible(
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flex: 1,
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child: FittedBox(
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fit: BoxFit.contain,
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child: Text(
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_unitText,
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style: TextStyle(
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fontSize: fontSize * 0.6,
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fontWeight: FontWeight.w300,
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color: currentTheme.unitText,
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fontFamily: 'DIN1451Alt',
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),
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),
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),
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),
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],
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),
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),
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),
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@@ -1038,40 +1159,80 @@ class _OverlaySpeedometerState extends State<OverlaySpeedometer> {
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// Transparent full-overlay gesture detection layer
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Positioned.fill(
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child: GestureDetector(
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behavior: HitTestBehavior.translucent, // Ensure gestures are captured
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onPanStart: (details) {
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customDebugPrint('[Overlay] 🖐️ Pan start detected - gestures are working!');
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},
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onLongPress: () async {
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customDebugPrint('[Overlay] 🔴 Long press detected - closing overlay');
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// Add haptic feedback for long press
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final timestamp = DateTime.now().millisecondsSinceEpoch;
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customDebugPrint('[Overlay] 🔴 Long press detected - closing overlay and bringing main app to front ($timestamp)');
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try {
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await HapticFeedback.mediumImpact();
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customDebugPrint('[Overlay] 📳 Haptic feedback triggered');
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} catch (e) {
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customDebugPrint('[Overlay] ❌ Haptic feedback failed: $e');
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}
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// Notify main app before closing
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try {
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// can we base this on handleOverlayClose() or _closeFloatingWindow()?
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await FlutterOverlayWindow.shareData({
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'action': 'overlayClosed',
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// Skip haptic feedback in overlay - platform services not available
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customDebugPrint('[Overlay] 📳 Skipping haptic feedback (overlay context limitation)');
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// Signal main app to bring to foreground when overlay closes (non-blocking)
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customDebugPrint('[Overlay] 📤 Sending bring-to-front close signal...');
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FlutterOverlayWindow.shareData({
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'action': 'longPressClose',
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}).then((_) {
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customDebugPrint('[Overlay] ✅ Long press close signal sent successfully');
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}).catchError((error) {
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customDebugPrint('[Overlay] ❌ Long press close signal failed (expected): $error');
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});
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customDebugPrint('[Overlay] 📤 Close notification sent');
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} catch (e) {
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customDebugPrint('[Overlay] ❌ Close notification failed: $e');
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// Small delay to give signal a chance
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await Future.delayed(const Duration(milliseconds: 50));
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// Close the overlay
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customDebugPrint('[Overlay] 🔴 Attempting to close overlay...');
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await FlutterOverlayWindow.closeOverlay();
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customDebugPrint('[Overlay] ✅ Overlay closed successfully via long press');
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} catch (e, stackTrace) {
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customDebugPrint('[Overlay] ❌ Long press close failed: $e');
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customDebugPrint('[Overlay] 📚 Stack trace: $stackTrace');
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// Fallback: try to close anyway
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try {
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customDebugPrint('[Overlay] 🔄 Attempting fallback close...');
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await FlutterOverlayWindow.closeOverlay();
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customDebugPrint('[Overlay] ✅ Fallback close succeeded');
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} catch (fallbackError) {
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customDebugPrint('[Overlay] ❌ Fallback close also failed: $fallbackError');
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}
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}
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FlutterOverlayWindow.closeOverlay();
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},
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onTap: () async {
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customDebugPrint('[Overlay] 👆 Tap detected - bringing main app to front');
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final timestamp = DateTime.now().millisecondsSinceEpoch;
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customDebugPrint('[Overlay] 👆 Tap detected - bringing main app to foreground ($timestamp)');
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try {
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await FlutterOverlayWindow.shareData({
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// Try to signal main app to come to foreground (non-blocking)
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customDebugPrint('[Overlay] 📤 Attempting to signal bring-to-front...');
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FlutterOverlayWindow.shareData({
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'action': 'bringToFront',
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}).catchError((error) {
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customDebugPrint('[Overlay] ❌ Bring-to-front signal failed (expected): $error');
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});
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customDebugPrint('[Overlay] 📤 Bring-to-front message sent');
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} catch (e) {
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customDebugPrint('[Overlay] ❌ Bring-to-front message failed: $e');
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customDebugPrint('[Overlay] ✅ Tap gesture completed (overlay stays open)');
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} catch (e, stackTrace) {
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customDebugPrint('[Overlay] ❌ Tap gesture failed: $e');
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customDebugPrint('[Overlay] 📚 Stack trace: $stackTrace');
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}
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},
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child: Container(
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width: double.infinity,
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height: double.infinity,
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color: Colors.transparent,
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child: Center(
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child: Text(
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'GESTURE',
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style: TextStyle(
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color: Colors.transparent,
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fontSize: 1,
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),
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),
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),
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),
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),
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),
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Reference in New Issue
Block a user